Adam Proctor’s After Effects experiment lasts all of 30 seconds but he titles it Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn which makes it relevant to the week’s theme. Watch it here.
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A journal by artist and designer John Coulthart.
Adam Proctor’s After Effects experiment lasts all of 30 seconds but he titles it Ph’nglui mglw’nafh Cthulhu R’lyeh wgah’nagl fhtagn which makes it relevant to the week’s theme. Watch it here.
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One of the tasks this week has been sketching out a member of the Great Race of Yith, the consciousness-hopping alien scholars whose exploits are detailed in HP Lovecraft’s The Shadow Out of Time. Their appearance isn’t at all mysterious: Lovecraft describes them in some detail (and sketched them in his notes above) and they were illustrated by Howard V. Brown for their first publication in Astounding Stories in June 1936. But I’ve only ever drawn any of Lovecraft’s creatures when there’s been a good reason (or a commission) so this was the first time I’d had to think seriously about how I wanted to depict a Yithian.
The results will be posted here in due course but in the meantime here’s a couple more of Lovecraft’s own sketches of his creations. The Cthulhu sketch is one of two showing the statue from the story. The most interesting detail for me is the multiple eyes which aren’t described in the text.
The Great Race of Yith have always struck me as somewhat improbable even if you take into account alien evolutionary paths. Similar creatures populate the early science fiction magazines (Frank R. Paul painted many of them), and this is one place where I feel slightly let down by Lovecraft’s imagination. In the recent batch of drawings I’ve also been depicting one of the Mi-go and some of the Elder Things from At the Mountains of Madness. The latter are at the opposite end of the scale to the Great Race, sufficiently alien without seeming absurd.
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The Disciples of Cthulhu (1976).
A disagreement I have with the burgeoning world of Lovecraft art is the relentless focus on monsters—and I say this in a week when I’ve been working on a new commission of exactly this: six pictures of Lovecraftian creatures. Lovecraft famously emphasised atmosphere as the paramount ingredient in a weird story, and atmosphere in his fiction is often generated by his descriptions of landscape and architecture; Angela Carter’s insightful essay in the George Hay Necronomicon (1978) was entitled Lovecraft and Landscape. Architecture often receives considerable attention in the stories: The Call of Cthulhu, The Dreams in the Witch House, The Haunter of the Dark, and At the Mountains of Madness all concern invented (or reimagined) architectural settings. Given this, you’d expect architecture to be more represented in Lovecraft art but this is seldom the case. When it comes to Cthulhu, a creature whose myriad representations must be reaching some kind of critical mass, artists will lavish great attention on tentacles, claws and flourished wings but the Cyclopean stones of R’lyeh are invariably reduced to a tentative backdrop.
I mostri all’angolo della strada (The Monsters on the Street Corner, 1966).
Hence the attraction of the wraparound cover by Karel Thole for I mostri all’angolo della strada, a Lovecraft story collection with one of the few cover designs I’ve seen that attempts to communicate anything of the writer’s preoccupations with angled space. Thole was a very prolific Dutch artist, producing many covers for Italian publisher Mondadori, and painting covers for Mondadori’s SF magazine, Urania, for over 20 years. The first paintings of Cthulhu I saw were those by Thole (above) and Bruce Pennington in Franz Rottensteiner’s The Fantasy Book (1978); Thole’s monster doesn’t have the required scale (and Pennington’s cover is a favourite) but for me it still carries a Proustian charge. The art for I mostri all’angolo della strada was featured in The Cosmical Horror of HP Lovecraft (1991), one of the first attempts to anthologise Lovecraft-related illustration past and present. The book contains many excellent reprints together with dubious material from European comics. Thole’s street scene—a curious combination of Escher, De Chirico and Art Nouveau—stood out among page after page of slavering abominations. I’d like to see more art that follows this direction; less of the monsters, more of the monstrous architecture.
Colui che sussurrava nel buio (The Whisperer in Darkness, 1963).
The Gable Window (1984) by John Coulthart.
Presenting some of my first Lovecraftian illustrations, neither of which have been made public before. This drawing, and the one below, are as much Derlethian as they are Lovecraftian, depicting scenes from a short story and a short novel written by August Derleth from fragments and notes found in Lovecraft’s papers. The Gable Window was collected in The Survivor and Others (1957) which happens to be the only Lovecraft-related title I own in its original Arkham House printing. Derleth’s posthumous collaborations are often more Derleth than Lovecraft but I liked the central idea of The Gable Window which, like The Music of Erich Zann, concerns a window that also serves as a portal to other dimensions.
The Lurker at the Threshold (1982) by John Coulthart.
Before I began adapting The Haunter of the Dark in 1986 I hadn’t made much of an attempt to illustrate Lovecraft seriously. These drawings and a handful of other pieces were more like experimental sketches, although The Gable Window is obviously a very polished piece of work. Rather than depict anything overtly monstrous, each piece began as an arrangement of ink splotches and washes applied to cartridge paper soaked with water. The Lurker at the Threshold is one of several small pictures made with this technique in 1982, none of which are very successful. This one doesn’t look too bad but the best one, depicting the climax of The Dunwich Horror, I sent to the late Roger Dobson for possible use in an issue of Aklo, and haven’t seen it since. The Gable Window refined the technique by using fewer splotches and a more detailed drawing applied afterwards. I’ve never been happy with the figure, and the books on the left are lazily done, but it’s one of the better things I was doing in 1984. The biggest surprise looking at the drawing again was noticing the crest over the window which features a triangle/crescent motif that’s very similar to the one I designed a year later for Hawkwind’s Chronicle of the Black Sword album. This wasnt intentional.
Today The Gable Window seems like an indicator of where my head was at during this time. I was tired of doing Hawkwind-related things, and eager to immerse myself in something different; a series of Ballard illustrations was one potential way forward, Lovecraft was another. A year later I’d made a decision and, as it were, stepped through the window.
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Next month I’ll be in Providence, Rhode Island, where I’m the Artist Guest of Honour for NecronomiCon Providence 2015. This is an honour for me in more ways than one: the city of Providence, or its representation in the spectral prose of HP Lovecraft, has occupied a fair amount of my creative life, especially in the comic-strip adaptations I was drawing in the 1980s. I just hope the citizens of Providence can forgive the liberties I took with the city’s architecture in The Haunter of the Dark where the buildings owe far more to the architecture of Scotland than they do to New England.
A nameless entity from Lovecraft’s Monsters (2014).
The main event where I’m concerned will be the Ars Necronomica art show at the Providence Art Club on Thomas Street. This is a few doors away from the beautiful Fleur-De-Lys Studios, a building that Lovecraft mentions in The Call of Cthulhu, and which (having done some research this time) filled a panel in my adaptation. In the story the building is the home of eccentric artist Henry Wilcox so it’s a dizzying prospect to find my own art being exhibited a few doors away. Among my works there will be print enlargements of some of the illustrations from last year’s Lovecraft’s Monsters, Ellen Datlow’s expertly edited collection of recent Lovecraftiana; and the piece I created in 2007 for the Exhibition of Unspeakable Things at Maison d’Ailleurs, Switzerland, has been refashioned especially for this show. My work isn’t the only art on display, there’ll be contributions from 50 other artists which I think must make the event one of the largest Lovecraftian art shows staged anywhere. The show opens on August 11th but the official opening will be on the 20th which happens to be Lovecraft’s 125th birthday. Big thanks to Joe Shea, Niels Hobbs et al for arranging everything.
The convention begins on the 21st, and rather than attempt to summarise the astonishing range of events it’s easier to provide links to the main schedule and the additional programming. For anyone interested in attending, there are still day passes available, while many of the additional events are open to the public. Oh, and I’ve also designed the cover for the convention booklet so attendees will be able to get their copy defaced by my signature. (I’m probably making work for myself here, aren’t I?) And I’ve just noticed that there’s a preview of the booklet cover on the convention Facebook page.
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